Episode 40 – Don’t Be A Pickle Rick

It’s episode 40 of Make Me A Gamer! That’s 10 away from 50!!! (I can do math!) Another Friday episode because T-Man has been ultra tired and maybe playing games instead of editing podcasts! Enjoy!

This Week on Make Me A Gamer

Harvey Z Snaps: Sam Raimi’s Spider-Man movies vs. All other Spider-Man movies

Main Course: Washington Justice’s win streak in Overwatch League, and the history of Fire Emblem

TMan’s Game of the Week: Fire Emblem: Three Houses

(This episode was recorded on August 8, 2019.)

TMan on Twitter: http://www.twitter.com/tmanplaysgames

HarveyZ on Twitter: http://www.twitter.com/ThaZIsSilent

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E-Mail Us at: makemeagamerpodcast@gmail.com

As always, thank you so much for listening and please leave us ratings and feedback however you’re listening to our podcast!

Episode 20 – The “Stick It To The Man” Episode

We’ve made it to a full twenty episodes of Make Me A Gamer! To celebrate, this week TMan and HarveyZ are sticking it to the corporate overlords of gaming! First they gush over the new Spider-Man trailer and Into The Spider-Verse, but then they get into discussion about the Gearbox CEO’s problems with porn, Activision and Bungie’s split and why TMan hates Activision’s CEO, and how Ubisoft’s management bungled their inclusive message with the latest DLC for Assassin’s Creed Odyssey. Enjoy! (This episode was recorded January 15th, 2019.)

TMan on Twitter: http://www.twitter.com/tmanplaysgames

HarveyZ on Twitter: http://www.twitter.com/ThaZIsSilent

Make Me A Gamer on Twitter: http://www.twitter.com/MakeMeAPodcast

E-Mail Us at: makemeagamerpodcast@gmail.com

As always, thank you so much for listening and please leave us ratings and feedback however you’re listening to our podcast!

 

Assassin’s Creed Odyssey’s Traversal Problem

My play timer on Assassin’s Creed Odyssey sits at around 25 hours right now. It’s not entirely accurate – I have a short attention span and will often be doing things on my computer at the same time – or sometimes I will leave the game running and forget about it until the PS4 auto-sleep modes after an hour. But I’ve definitely been playing for somewhere between 20 and 25 hours, which I estimate is about how long it took me to 100% Spider-Man on the PS4. Meanwhile in AC: Odyssey I’ve explored maybe a fourth of the map at most, the main plot of the game is only barely beginning to come into focus and I’m only level 20 out of a soft level cap of 50. (Spider-Man’s soft level cap was also 50 – in both games you can level past 50 but the rewards are minimal.)

Both are considered “open-world action” games that have an RPG element to them. Both have skill trees that you can upgrade and customize your play-style through. Assassin’s Creed has loot-drops and equipment to upgrade, along with a system of tracking mercenaries out to kill you and the ability to recruit people for your ship crew, while Spider-Man has gadgets to acquire and special suits and powers to unlock and upgrade. Spider-Man, however is a very story-focused game with a smaller overall map that allows for a high density of things to do in the playground you’re given, while AC: Odyssey gives you an extremely large map that is still dense with things to do, but is more focused on letting you explore and find those quests at your leisure.

So why is it that, even though the map is clearly larger and encouraging you to explore everywhere, getting anywhere in Assassin’s Creed is a chore? But in the smaller map of Spider-Man I had the most fun I’ve ever had getting from point A to point B?

Continue reading “Assassin’s Creed Odyssey’s Traversal Problem”

Review: Marvel’s Spider-Man

Earlier in April of this year I posted this article – and on September 7th, I was finally able to get my hands on Spider-Man to play it. I got the Collector’s Edition and also upgraded my PS4 to the limited edition Spider-Man PS4 Pro. It is an understatement to say that I was excited to play the game. And a little over a week later I’ve completed the game – I earned the Platinum trophy (only one of five that I’ve earned, the others being Horizon: Zero Dawn, Day of the Tentacle Remastered, and two Telltale games which basically only require you to play the entire game to get them).

Spider-Man was an amazing game that I loved almost every minute of – it will almost assuredly be between it and God of War for what I consider my personal game of the year, unless something coming in the next three months manage to impress me more (here’s looking at you Super Smash Bros). It wasn’t a perfect game, though – in fact it actually had a few glaring problems. But considering how Insomniac absolutely nailed everything else, the highs totally outweighed the lows.

So as someone who’s pretty much done everything the base game has to offer, it’s time for my review. There will be mild spoilers for certain parts of the game, but nothing regarding the major plot points that Insomniac wanted to keep secret.

Continue reading “Review: Marvel’s Spider-Man”

Spider-Man Spider-Man Spider-Man

So a lot of times on here I talk about current issues in gaming or try to write a thinkpiece on something relevant that’s happened within the last week or so. Today I’m going to take a slight deviation from that norm and instead use my writing time to do things a little bit differently. Instead of a long-form piece on a recent event or game release, I’m going to geek out for a bit over something I’m really, really excited for.

Spider-Man is coming to the PS4 on September 7th this year.

And holy bananaballs it looks amazing – no pun intended – okay, pun kinda intended.

Continue reading “Spider-Man Spider-Man Spider-Man”